IN
MY MIND
2024

During a challenging period in my life, I sought a way to express my personal struggles through a medium I had never fully explored—virtual reality. Leveraging Glitch's A-Frame library, I developed an immersive VR experience that visualizes the journey of self-discovery. Using 3D scanning technology, I scanned myself and crafted a surreal, introspective world that represents the complexities of navigating one's identity and aspirations. This project showcases my ability to merge innovative technology with storytelling, creating a deeply personal and immersive experience that pushes the boundaries of traditional media.

Date: March 2024
Role: Sole Programmer/Designer
URL: In My Mind
Software Used: HTML - CSS - Glitch (A-Frame) - PolyCam(3D Scanning) - Blender

During a challenging period in my life, I sought a way to express my personal struggles through a medium I had never fully explored—virtual reality. Leveraging Glitch's A-Frame library, I developed an immersive VR experience that visualizes the journey of self-discovery. Using 3D scanning technology, I scanned myself and crafted a surreal, introspective world that represents the complexities of navigating one's identity and aspirations. This project showcases my ability to merge innovative technology with storytelling, creating a deeply personal and immersive experience that pushes the boundaries of traditional media.


Date: March 2024
Role: Sole Programmer/Designer
URL: In My Mind
Software Used: HTML - CSS - Glitch (A-Frame) - PolyCam(3D Scanning) - Blender